The last week of 2011 saw a massive jump in apps downloaded and devices activated as those receiving gifts jumped right in and started using them, downloading a combined 1.2 billion iOS and Android apps, reports Flurry. The previous weekly high was 857M downloads.
With its free messaging service and ubiquitous appeal to owners of Korean smartphones, Kakao Talk is now witnessing daily text-message traffic of 1 billion, it said Monday. TheNextWeb reports via The Chosunilbo reports.
The number of text messages exchanged each day has reached one billion within a year and nine months of the service being launched in March of 2010," said a spokesman for the company, adding that this translates as 10,000 messages per second or 690,000 every minute.
Kakao Talk now has over 30 million subscribers, having first hit the 10 million mark in April of last year. Around 80 percent use the service every day, and each user has an average of 65 friends. The number of overseas users stands at 6 million.
The free application is available for the iPhone and Android with a beta version for the BlackBerry recently released. The concept is similar to the hugely popular WhatsApp, and Kakao Talk users can send and receive a range of messages, including text, photos, videos, voice and contact information.
According to new data by Flurry Analytics, a record-number of new devices activated on Christmas morning is leading to a tidal wave of new mobile application downloads. All Things D reports.
-- Apple’s App Store is on pace to exceed 10 billion downloads this year alone, which is twice the number it recorded over the three previous years combined.
-- The Android Market is also setting records. Over the past seven months, it has achieved more than 7 billion downloads, which more than triples its life-to-date downloads of 3 billion reached in May 2011.
At those rates, both operating systems are generating roughly one billion downloads a month, or the equivalent of 33 million a day.
For the first time ever, we used mobile apps more than opening up a browser window to access Web-based services. Flurry Analytics found that users had crossed over in mid-2011; we spent 81 minutes a day in apps versus 74 minutes in a browser. A year earlier, the tally had been an average of 64 minutes in a browser versus just 43 minutes in apps.
Developed with the Arab uprising and the Occupy Movement in mind, the Protest4 app has, not surprisingly at all, seen a huge volume of activity in Egypt, among other countries. TheNextWeb reported in November via @aym.
It gained 50,000 users in the short space of 17 days, with signups from almost 150 countries worldwide. The most activity has been seen in Pakistan, Egypt and Indonesia.
Protest4 users have come up with creative ways to use the app – most notably in Egypt with about 2,000 users participating in an online discussion campaigning for the release of Egyptian blogger and activist, Alaa Abd El-Fattah who has spent over 2 weeks in prison.
In Pakistan, 15,000 Imran Khan supporters are using the app, while 1,000 anti-Berlusconi activists took to the app calling for the former Italian Prime Minister’s resignation. About 800 users have joined the free West Papua movement, calling for its secession from Indonesia.
It also saw a spike in worldwide activity when the New York Police Department cracked down on the Occupy Movement in Zuccotti Park with global messages of support coming in for the protesters from all over the world.
By offering effectively free text messaging, independent of the type of smartphone being used, the WhatsApp Messenger has quietly climbed to the top of the app sales charts across the world. And it has achieved this without any spending on promotion or marketing. The Wall Street Journal reports.
The achievements of WhatsApp are certainly not based on the extrovert personalities of the company’s founders. They have only now given their first ever newspaper interview, to the Financial Times.
“The product is probably bigger than we are as a company,” co-founder Jan Koum told the FT… “But our personalities are such that we don’t seek a lot of press and attention. We didn’t reply to press enquiries until two months ago.”
Last month, WhatsApp quietly announced that a billion messages were sent by its users in a single day. Since launching in July 2009, WhatsApp has slowly grown by word-of-mouth and the same simple viral mechanism that fuelled Skype: both sender and receiver must own the app.
After reaching 1m users by the end of 2009, Whatsapp’s downloads increased tenfold during 2010. The company does not reveal its current user numbers but analysts assume it is in the tens of millions.
WhatsApp is the number one paid social networking app in the Apple App Store, and has more than 10 million downloads on Android with 369,270 user reviews, more than almost any other Android communication app.
It’s used in 250 countries on 750 networks. While the market has consolidated, WhatsApp has kept its head down and continued to execute.
WhatsApp charges 99 cents on iOS and $1.99 on other platforms for three years, with the first year free.
A Pew Research Center survey found the number of cell phone apps is soaring, but about half of adults with cell phones still do not have apps installed and only a quarter of people in that category have ever paid for an app. The Akron Beacon Journal reports via bizjournals.
The most popular apps focus on news, weather, sports and stocks, the newspaper reports, followed by communication-centric apps such as Facebook and Twitter. Once an app is downloaded, only about two-thirds of people use them, the newspaper reports.
A fifth of the traffic to the FT's website is now coming from mobile devices, publisher Pearson announced today. Journalism.co.uk reports via LiquidNewsRoom.
The financial title had 790,000 users of its new web-based iPad app registered by the end of September, with more than 15 per cent of new digital subscriptions for mobile devices.
In June the FT introduced a web-based iPad and iPhone app in an bid to have more control over audience data, a move which also allowed it to circumvent the 30 per cent levy imposed by Apple in its App Store.
Overall digital subscriptions to the FT rose by 30 per cent in the first nine months of the year, up to a total of 250,000. The number of registered users has risen 40 per cent to nearly four million.
Over half a billion Angry Birds have been downloaded since the game was first launched by Rovio in December 2009, the company announced reports Cellular News.
Angry Birds fans around the world have so far played a total of 200,000 years of Angry Birds, with 300 million minutes of playing time daily. Moreover, more than 266 billion levels of Angry Birds have been played, with 400 billion birds launched into action, and over 44 billion Stars collected in the process.
For every developer making millions in Apple's app store, there are thousands who've had their dreams smashed into a million little pixels. What makes the App Store so popular with developers--and how can you succeed? FastCompany on one developer's tale of hitting the Apple jackpot.
... It’s this label “gold rush” that has been most often applied to the App Store. The potential for success, and risk of failure, is so great that in many ways the App Store has provoked a gold rush among developers. Although the successes are spectacular, the failures are apocalyptic.
The mainstream press focuses on the glorious few and gives very little attention to the money being lost on the App Store--a problem compounded by the embarrassed silence of those struggling to turn a profit on their work. In a climate where approximately 540 apps are submitted for review every day, it’s easy to see why the Appillionaires are an exclusive and rare breed.
An analysis of mobile financial services usage in the US shows that 32.5 million Americans accessed mobile banking information on their devices at the end of Q2 2011 in June, representing 13.9 percent of all mobile users.
The comScore study also revealed that 12.7 million mobile users reported using banking apps, showing a notable increase of 45 percent from Q4 2010.
With smartphones and apps quickly gaining popularity in healthcare, there are now thousands of medical apps available in the app store. To illustrate this app overload challenge faced by doctors today,Epocrates conducted some research and created an infographic looking at the numbers – how many apps doctors download, how many they actually end up using regularly and which apps get used most. Click here to enlarge.
Four out of five practicing physicians use smartphones, computer tablets, various mobile devices and numerous apps in their medical practice, according to a new report from Jackson & Coker. HealthCareITNews reports.
The report, titled “Apps, Doctors and Digital Devices,” presented the results of several recent studies that investigated the use of smartphones, mobile computing devices and a wide variety of software apps by physicians in different specialties.
Here is the study’s breakdown of physician specialists’ usage of digital technology in medical practice:
To commemorate this latest milestone, Apple's approval of its 500,000th app three companies have banded together to post a "snapshot of today's App Store landcape" in the form of a fact-filled infograph.
In a report released by IHS iSuppli., the research firm says revenue from app stores owned by Apple, Google, Nokia, and Research In Motion is set to grow 77.7 percent, reaching $3.8 billion by the end of the year and eventually rising to $8.3 billion in 2014. By comparison, 2010's mobile app store combined revenues stood at $2.1 billion, up from $830.6 million in 2009.
One third of the U.S. and U.K. adults are mobile phone gamers, according to PopCap Games, a developer, publisher and operator of casual video games. TMCnet.com reports.
Among mobile phone gamers, mobile phone is the primary gaming device, surpassing video game consoles and PCs in less than two years. Smartphone owners are the most avid consumers of mobile games, according to the survey conducted by Information Solutions Group (pdf).
... About 92 percent of smartphone gamers say they play at least once a week. 45 percent say they play daily compared to 35 percent of all mobile phone gamers. In the 2009 survey, only 13 percent of mobile phone gamers said they played daily, and 40 percent said they played weekly.
In Berlin these days, anyone with a bit of experience in programming apps would be stupid to accept a steady job, reports Monsters&Critics.
The going rate for software developers in the city is 600 to 1,200 euros (800 to 1,600 dollars) per day. A desperate scramble for talent is underway
Berlin's apps industry has sprung up practically overnight. Four years ago, Android and iOS did not exist. Apple did not open its App Store until 2008, but just passed the first 10 billion sold.
An estimated 17 billion apps will be sold this year, generating 15.9 billion dollars, Gartner Research, a respected market tracking company, said recently. By the end of 2014, it estimates that 185 billion apps will have been installed on the world's phones.
According to Citibank, the App Store is expected to bring Apple $2 billion in gross revenue in 2011. Analytics and research firm Gartner expects global app sales to go from $4 billion in sales last year to a incredible $27 billion over the next two years.
Australian company Asiq has announced what it claims is the world’s most expensive app but says it's cheap at the price, provided you own a private jet. The Safecell app is a patented in-flight mobile phone solution. Thinq reports.
Asiq claims that when you consider that conventional aircraft mobile phone systems can cost up to half a million dollars, £7,996 ($12,500) doesn't sound so bad.
ASiQ Limited's CEO Ron Chapman said his company realised that the majority of corporate jets already have an inexpensive satellite link onboard. "Once we connected the mobile phone to the satellite link using Bluetooth, we ended up with a very inexpensive mobile phone voice and data solution. This a major breakthrough and the reason it’s all possible is we connect via Bluetooth, instead of the mobiles phone primary transmitter," he said.
Angry Birds, a hit game by Rovio, a small Finnish company, is one of the unlikeliest pop-culture crazes of the year — and perhaps the first to make the leap from cellphone screens to the mainstream. The New York Times reports.
Angry Birds is meant to be easily played in the checkout line and during other short windows of downtime — but some players have trouble stopping. Rovio says people around the world rack up 200 million minutes of game play each day.