October 1, 2005

Mobile games take a step forward

_40857476_sims-ideaworks203.jpg Games on mobile phones have come a long way since Snake or endless knock-offs of arcade classics such as Asteroids and Space Invaders, reports the BBC.

"Now many of the big name titles first created for consoles and PCs are turning up in shrunken versions for handsets that an increasingly large section of the population own.

But, says Thor Gunnarson of British mobile game maker Ideaworks 3D, the whole industry is just getting started.

Handsets, he says, are getting powerful enough to cope with what he dubs "console class" gaming, which means they are able to cope with 3D graphics that scroll past at a rate of at least 20 frames a second.

... Data transfer rates on second generation networks are too slow to play real people in real time. And data transfer rates on second generation networks, too slow to play real people in real time, is no longer a limitation with gaming on 3G networks."

emily | 5:41 PM | SMS and Gaming | Add this this entry to your del.icio.us bookmarks. Digg This Technorati search results for this Entry
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